
- BGG rank
- BGG #25,266
- BGG rating
- 5.6
Who's the Dude?
- 3–8 players
- 30 min
- Complexity 1.0/5
- 2017

2017
Rules assistance for Greedy Granny
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Greedy Granny is a board game released in 2017 for 2–4 players and ages 5 and up. It was designed by Gary Pyper and its main mechanics are Take That, Set Collection, and Lose a Turn.
Players swipe treats from Granny's tray and push the button on her chair - you never know when she will wake up and send her teeth soaring! On your turn, you spin the spinner. Landing on green lets you steal a treat from Granny's tray and then press the button a number of times. Landing on purple makes you put a treat back on Granny's tray then press the button a number of times. Other symbols include losing a turn and stealing a treat from another player. If pushing the button makes Granny wake up, the player who woke her returns all treats to the tray. The first player to collect one of each treat wins the game!
Greedy Granny supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The catalogue lists Greedy Granny for ages 5 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Greedy Granny has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Greedy Granny belongs to these categories: Children's Game. Its main mechanics are Take That, Set Collection, and Lose a Turn. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Greedy Granny are: Gary Pyper. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Greedy Granny as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.