
- BGG rank
- BGG #7,252
- BGG rating
- 8.4
Dungeons of Doria
- 1–6 players
- 120–240 min
- Complexity 3.4/5
- 2023

Rules assistance for Grimm World: Isegrim the Wolf
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Grimm World: Isegrim the Wolf is an expansion for Grimm World released in 2025 for 1–2 players, 15–900 minutes per game, and ages 18 and up. It was designed by Raoul Schaupp and its main mechanics are Point to Point Movement, Grid Movement, and Storytelling.
Have you always wanted to raise a wolf cub? This 36-card mini-expansion for Grimm World allows you to experience the game cooperatively. One player continues to play the character, while the other player plays Isegrim the wolf. Finally experience fairytale-like dark stories together. Simply add the cards to the respective decks and start a new campaign. —description from the designer
Grimm World: Isegrim the Wolf supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Grimm World: Isegrim the Wolf is 15–900 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Grimm World: Isegrim the Wolf for ages 18 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Grimm World: Isegrim the Wolf belongs to these categories: Card Game, Fantasy, and Mature / Adult. Its main mechanics are Point to Point Movement, Grid Movement, and Storytelling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Grimm World: Isegrim the Wolf are: Raoul Schaupp. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Grimm World: Isegrim the Wolf as an expansion for Grimm World. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Grimm World to use it. Check that your edition of Grimm World is compatible, as some expansions were revised between editions.