Guardians of Malta

Guardians of Malta

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Rules assistance for Guardians of Malta

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 60 min
  • 12+

Rules assistant for Guardians of Malta

What would you like to know?

Answers come from the official rulebook, with the page to check.

Guardians of Malta is a board game expansion for 2–4 players, 60 minutes per game, and ages 12 and up. Its main mechanics are Dice Rolling, Simulation, and Measurement Movement.

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About the game

The Maltese forces were fighting a losing battle in the Siege of Malta, beset by monsters on all sides. Only the timely intervention of a true miracle saved them from total annihilation. Now the Vatican have rescued the beleaguered defenders and brought them to the relative safety of Venice. Here they put their hard fought experience to good use, fighting for the glory of God. This box provides some divine reinforcements for your Vatican gang. The Angel of the Blooded Rose is a frontline fighter and an inspiring presence to those that fight alongside her. A Burning Saint provides area denial with full plate and a fiery aura and is quite a capable combatant in their own right. A Baptist provides support for his gang, commanding blessed water to provide safe passage for allies and danger to his enemies. Two Chevalresses protect their allies and with sword and shield put down any that would see them harmed. Contains 5 resin miniatures and 5 plastic bases.

Questions and answers

Guardians of Malta supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.