Gzhatsk 20
BGG rating
7.5

Expansion for Borodino 20

Gzhatsk 20

2009

Rules assistance for Gzhatsk 20

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 70 min
  • 12+

Rules assistant for Gzhatsk 20

What would you like to know?

Answers come from the official rulebook, with the page to check.

Gzhatsk 20 is an expansion for Borodino 20 released in 2009 for 2 players, 70 minutes per game, and ages 12 and up. It was designed by Lance McMillan and its main mechanics are Hexagon Grid.

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About the game

Presenting an expansion kit to Borodino 20, Gzhatsk 20 is a hypothetical battle that should have occurred in early September 1812 (in lieu of the Battle of Borodino) during Napoleon’s Russian campaign. One player commands the French army of Napoleon, while the other leads the Anti-French forces consisting of the Russian armies that are making a desperate stand before the Gates of Moscow in an attempt to turn back the invaders. Note, Gzhatsk 20 is not a ‘stand alone’ game. You must own a copy of Borodino 20 to use this expansion kit. Game Data: Complexity: 4 on a 9 scale. Solitaire Suitability: 5 on a 9 scale. Scale: Each unit is 1 corps, each hex is about 1000 meters, and each turn is roughly 3.5 day hours (or 10 night hours). Game Components: • One 2-page sheet of Exclusive Rules • 12 Random Event cards • One 11” x 17” color game map

Mechanics

Publishers

  • Victory Point Games

Questions and answers

Gzhatsk 20 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.