Haggle
BGG rank
BGG #17,779
BGG rating
6.7

Haggle

1963

Rules assistance for Haggle

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 10–100 players
  • 120–300 min
  • 10+
  • Complexity 2.1/5

For 10 players

Rules assistant for Haggle

What would you like to know?

Answers come from the official rulebook, with the page to check.

Haggle is a board game released in 1963 for 10–100 players, 120–300 minutes per game, and ages 10 and up. It was designed by Sid Sackson and Robert Billingsley and its main mechanics are Hand Management, Set Collection, and Trading.

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About the game

Haggle is a thinking game for a large group of people. It can be played at a party or over the course of a full day. One person serves as moderator, and devises a secret set of scoring rules and prepares a number of colored cards for use as scoring markers. The moderator starts the game by handing each player a sealed envelope containing a small number of colored cards and a couple of scoring rules such as "Orange cards are worth twice the value of blue cards" and "Each white card is worth 5 points unless the player turns in any black cards, in which case white cards are worthless." Players may trade cards and/or information in an attempt to acquire the most valuable hand of cards, all or some of which must be turned in to the moderator at a specified time. When the deadline passes, the moderator scores each player's cards based on all the scoring rules, and the highest score wins. Re-implemented by: Piratenhändler

Questions and answers

Haggle supports 10–100 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.