
- BGG rank
- BGG #3,968
- BGG rating
- 7.3
De Bellis Antiquitatis: Quick Play Wargame Rules with Army Lists for Ancient and Medieval Battles
- 2–6 players
- 60–300 min
- Complexity 2.8/5
- 1990

Expansion for Hail Caesar: Battles with Model Soldiers in the Ancient Era
2018
Rules assistance for Hail Caesar: Shield Wall
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Hail Caesar: Shield Wall is an expansion for Hail Caesar: Battles with Model Soldiers in the Ancient Era released in 2018 for 1–6 players, 120–480 minutes per game, and ages 13 and up. It was designed by John Lambshead and its main mechanics are Dice Rolling.
A notoriously unstable and rebellious member of the Roman Empire, Britannia was thrown into bloody conflict as the Western Roman Empire began to crumble. Axe, spear and sword became the dominant currency for those vying for control of the kingdoms. Shield Wall is a supplement for Hail Caesar which introduces the main battles, armies and personalities of the Dark Ages in the British Isles from around 400AD up to 1000AD. In addition to the traditional Hail Caesar massed battles the supplement introduces rules for smaller scale engagements between warbands as reflects much of this period. Shield Wall also contains campaign rules and several linked scenarios – from Badon Hill to Brunaburh. The army lists are included for Limitanei, early and late Saxons, Romano-British, Welsh-Cymru, Irish, Picts, Gaels, Vikings and Irish-Norse. —description from the publisher
Hail Caesar: Shield Wall supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Hail Caesar: Shield Wall is 120–480 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Hail Caesar: Shield Wall for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Hail Caesar: Shield Wall belongs to these categories: Wargame, Miniatures, and Medieval. Its main mechanics are Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Hail Caesar: Shield Wall are: John Lambshead. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Hail Caesar: Shield Wall as an expansion for Hail Caesar: Battles with Model Soldiers in the Ancient Era. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Hail Caesar: Battles with Model Soldiers in the Ancient Era to use it. Check that your edition of Hail Caesar: Battles with Model Soldiers in the Ancient Era is compatible, as some expansions were revised between editions.