Harpoon 4: Player's Handbook
BGG rating
7.5

Expansion for Harpoon 4: Modern Tactical Naval Warfare

Harpoon 4: Player's Handbook

1996

Rules assistance for Harpoon 4: Player's Handbook

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 12+
  • Complexity 3.3/5

Rules assistant for Harpoon 4: Player's Handbook

What would you like to know?

Answers come from the official rulebook, with the page to check.

Harpoon 4: Player's Handbook is an expansion for Harpoon 4: Modern Tactical Naval Warfare released in 1996 for 2 players and ages 12 and up. It was designed by Larry Bond and Chris Carlson and its main mechanics are Dice Rolling, Point to Point Movement, and Secret Unit Deployment.

Similar games

About the game

From the Publisher´s web The Harpoon Player's Handbook is a 28 page compilation of all the charts and tables contained in the rulebook. Use of this playing aid greatly assists the flow of play in multiple player games, as all of the data is right at hand, along with references to the appropriate section of the rulebook. The Harpoon Series Expands Harpoon 4

Questions and answers

Harpoon 4: Player's Handbook supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.