Harpoon V: Modern Tactical Naval Combat 1955 - 2020
BGG rank
BGG #16,824
BGG rating
8.4

Harpoon V: Modern Tactical Naval Combat 1955 - 2020

2020

Rules assistance for Harpoon V: Modern Tactical Naval Combat 1955 - 2020

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–8 players
  • 150 min
  • 12+
  • Complexity 4.0/5

For 1 player

Rules assistant for Harpoon V: Modern Tactical Naval Combat 1955 - 2020

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Answers come from the official rulebook, with the page to check.

Harpoon V: Modern Tactical Naval Combat 1955 - 2020 is a board game released in 2020 for 1–8 players, 150 minutes per game, and ages 12 and up. It was designed by Larry Bond and Chris Carlson and its main mechanics are Dice Rolling, Paper-and-Pencil, and Simulation.

Expansions

Similar games

About the game

Harpoon is the flagship of the Admiralty Trilogy Group's games. First published in 1980, it has undergone several major revisions, with the last, Harpoon4.1, being printed in the late 1990s. Although the system has remained fairly stable, naval technology has continued advancing, and there have been further developments in the game systems as more information has been acquired. Harpoon 5 consolidates this knowledge and standardizes Harpoon with the other products. The era of modern naval combat began on October 21, 1967 when Egyptian missile boats launched four Soviet made Styx surface-to-surface missiles and sank the Israeli destroyer Eilat at a range of 13.5 nautical miles. The face of naval warfare changed forever! Harpoon 5 handles all aspects of modern maritime combat: surface, sub-surface, and air. Harpoon 5 is a system of detailed but comprehensible rules covering the many facets of modern naval actions. Consistent rating systems and evaluations of the capabilities of modern naval vessels, aircraft, submarines, and helicopters make it possible to achieve realistic results when simulating known situations, by extension Harpoon 5 also achieves realistic results with hypothetical scenarios. Harpoon 5 can answer questions like: Are carriers powerhouses or sitting ducks? Can transatlantic convoys survive in a modern wartime environment? In the cat-and-mouse games between US and Russian submarines, which is better? —description from the publisher

Questions and answers

Harpoon V: Modern Tactical Naval Combat 1955 - 2020 supports 1–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.