
- BGG rank
- BGG #22,631
- BGG rating
- 6.5
The Great Invasion: The Gettysburg Campaign June 24 – July 3, 1863
- 2 players
- 180 min
- Complexity 2.6/5
- 1985

1989
Rules assistance for Harvest of Death: The Second Day at Gettysburg
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Harvest of Death: The Second Day at Gettysburg is a board game released in 1989 for 1–2 players, 90 minutes per game, and ages 12 and up. It was designed by Leonard Millman and David G. Martin and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.
Harvest of Death: The Second Day at Gettysburg is an excellent Tactical level "mini-wargame” released in Strategy & Tactics magazine #129. Depicts the often designed fighting in, on and around "Little Round Top" during the Rebel assault in the late afternoon of the 2nd day of Gettysburg. Players receive points for destroying enemy brigades as well as several geographical features of the battlefield such as Little Round Top, Devil's Den, the Peach Orchard, the infamous Wheat Field and the Angle. Silhouette style counters depicting Union and Rebel troops in the traditional Blue and Gray colors add to the feel of the ebb and flow of the fighting. The map is quite small but is more than useful and never seems to get crowded. One huge bonus... the game can be played solitaire, as rules have been added so a solo player can take control of the advancing Confederates, whilst the game mechanics take care of the defending Union brigades. One wishes that more "smaller” scale and sized wargames had been produced over the years, I recommend this game to all ACW wargamers and anyone who likes solo wargaming. Nominee for the 1989 Charles S. Roberts awards for Best Pre-World War II Boardgame (Charles S. Roberts Awards).
Harvest of Death: The Second Day at Gettysburg supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Harvest of Death: The Second Day at Gettysburg is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Harvest of Death: The Second Day at Gettysburg for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Harvest of Death: The Second Day at Gettysburg has a complexity rating of 2.1 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Harvest of Death: The Second Day at Gettysburg belongs to these categories: Wargame, Post-Napoleonic, and American Civil War. Its main mechanics are Dice Rolling, Hexagon Grid, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Harvest of Death: The Second Day at Gettysburg are: Leonard Millman and David G. Martin. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Harvest of Death: The Second Day at Gettysburg as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.