Hawaii, 1795: Kamehameha's War of Unification
BGG rank
BGG #25,866
BGG rating
5.9

Hawaii, 1795: Kamehameha's War of Unification

2019

Rules assistance for Hawaii, 1795: Kamehameha's War of Unification

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 60–90 min
  • Complexity 2.5/5

Rules assistant for Hawaii, 1795: Kamehameha's War of Unification

For 2 players

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Answers come from the official rulebook, with the page to check.

Hawaii, 1795: Kamehameha's War of Unification is a board game released in 2019 for 2 players and 60–90 minutes per game. It was designed by Chris Alper and its main mechanics are Dice Rolling, Point to Point Movement, and Simulation.

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About the game

Skirmishes, raids, and abortive diplomacy had divided the Hawaiian Islands from one another. In 1795, Kamehameha unified the big island of Hawaii and set out to bring the other islands under one high king. This is a two-player game of Kamehameha’s campaign of unification. One player controls the forces of Kamehameha, the other commands the allied chiefs of Oahu and Maui. Movement carries armies along the Hawaiian chain, followed by tactical combat for control of each island. Counters represent warriors, musketeers, pikemen, elite guards, cannons, and canoes. The game mechanics are based on the Ancient Wars system. Cards generate special events, such as intervention by the forces of Kauai, the acquisition of cannons from European powers, or granting one player tactical advantages or additional forces. —description from the publisher

Questions and answers

Hawaii, 1795: Kamehameha's War of Unification supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.