
- BGG rank
- BGG #29,101
- BGG rating
- 5.3
The Singaporean Dream
- 2–6 players
- 20 min
- Complexity 1.2/5
- 2018

2021
Rules assistance for Hawker Wars
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Hawker Wars is a board game released in 2021 for 2–4 players, 20 minutes per game, and ages 10 and up. It was designed by Wai Mei Theresa Syn and its main mechanics are Take That, Set Collection, and Action / Event.
A mouth-watering party game that lets you compete to cook some of the most iconic hawker dishes in Singapore. Each player owns a hawker stall. On every player's turn, the player draws two ingredient cards and one action card. Then they take up to two of the following actions: (a) COOK: Cook a dish by matching the ingredients on hand with ingredients on the Dish card. Each dish is worth a certain number of points, (b) ACTION: Play an action card, or (c) TRADE: Trade 2 ingredients on hand with 1 ingredient from the Black Market The first player that reaches the target number of points wins. -description from publisher's website
Hawker Wars supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Hawker Wars is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Hawker Wars for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Hawker Wars has a complexity rating of 1.2 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Hawker Wars belongs to these categories: Card Game and Travel. Its main mechanics are Take That, Set Collection, and Action / Event. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Hawker Wars are: Wai Mei Theresa Syn. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Hawker Wars as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.