
- BGG rating
- 7.8
Expansion for Heroscape Marvel: The Conflict Begins
Heroscape: Air Marshal Zed Nesbitt Army Expansion
2025
Rules assistance for Heroscape: Air Marshal Zed Nesbitt Army Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2 players
- 30–60 min
- 14+

Rules assistant for Heroscape: Air Marshal Zed Nesbitt Army Expansion
What would you like to know?
Answers come from the official rulebook, with the page to check.
Heroscape: Air Marshal Zed Nesbitt Army Expansion is an expansion for Heroscape Marvel: The Conflict Begins released in 2025 for 2 players, 30–60 minutes per game, and ages 14 and up. It was designed by Craig Van Ness and Sarah Rowan and its main mechanics are Dice Rolling, Hexagon Grid, and Three Dimensional Movement.
About the game
From the moment she claimed her Wellspring and rose to power, Volarak knew that in a land controlled by winged Kyrie, air power would be crucial. Her mechanized air force engages the enemy from above and rapidly deploys strike teams to the front lines. Some of the bolder pilots even take the fight to the enemy directly. Few things drive fear into an army quite like a huge battleblimp careening into your front lines! This expansion introduces Air Marshal Zed Nesbitt, a unique hero figure in the Heroscape Age of Annihilation. Nesbitt’s synergy with other Vorid figures makes him an integral part of a well-rounded army, providing both offensive power and strategic deployment options. His custom-engineered war dirigible allows him to execute daring maneuvers, making him a formidable presence on the battlefield! Features Command the battlefield with Zed Nesbitt’s GIANT battleblimp! Use Nesbitt alongside other Vorid figures for incredible offensive power! Highly detailed and fully assembled HUGE miniature! Fully compatible with all Heroscape sets and expansions! Contents 1 Air Marshal Zed Nesbitt Figure 1 Army Card
Categories
Designers
Publishers
- Renegade Game Studios
Questions and answers
Heroscape: Air Marshal Zed Nesbitt Army Expansion supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Heroscape: Air Marshal Zed Nesbitt Army Expansion is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Heroscape: Air Marshal Zed Nesbitt Army Expansion for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Heroscape: Air Marshal Zed Nesbitt Army Expansion belongs to these categories: Science Fiction and Expansion for Base-game. Its main mechanics are Dice Rolling, Hexagon Grid, and Three Dimensional Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Heroscape: Air Marshal Zed Nesbitt Army Expansion are: Craig Van Ness and Sarah Rowan. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Heroscape: Air Marshal Zed Nesbitt Army Expansion as an expansion for Heroscape Marvel: The Conflict Begins. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Heroscape Marvel: The Conflict Begins to use it. Check that your edition of Heroscape Marvel: The Conflict Begins is compatible, as some expansions were revised between editions.