
- BGG rank
- BGG #5,178
- BGG rating
- 6.4
Corsari
- 2–4 players
- 30 min
- Complexity 1.5/5
- 2003

2019
Rules assistance for Heul doch! Mau Mau
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

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Answers come from the official rulebook, with the page to check.
Heul doch! Mau Mau is a board game released in 2019 for 3–6 players, 15–25 minutes per game, and ages 8 and up. It was designed by Leo Colovini and its main mechanics are Hand Management.
Game play in Heul doch! Mau Mau is simple, but it may bring you to tears all the same when you give points away to other players. The game consists of 98 cards, with 1-7 each appearing twice in seven colors. Each player starts with a random card face up in front of them as a personal discard pile as well as a hand of four cards. On a turn, you must play one card from your hand following the familiar game play rules of matching the color or number. Ideally you want to play on your own pile, but if the card you would play matches the top card of your left- or right-hand neighbor's discard pile, then you must play it there instead! Maybe you can choose a card in hand that matches only your top card? If you have no valid play or don't want to give points away to someone else, you can play the card face down on your stack, showing the weepy onion on the card back. On your next turn, you can play any card you like on your pile — except if it matches a neighbor's top card, of course, in which case you must give it away. (You can't play on a neighbor's onion card.) Once all the cards have been played, everyone scores for the cards in their pile — but first they must count the number of onion cards in their pile. However many onions they have, they must remove all matching number cards prior to scoring. If you have four onions, for example, you must discard all 4s — and this is bad since all cards score points equal to their value. If you have ten onions, then you first discard all 7s, then all 3s. Whoever has the most points wins! Heul doch! Mau Mau includes twelve special action cards that can be used to twist up game play when played instead of a number card: Catapult: All players with the highest number on their pile discard those cards to the center of the table. Beach towel: Exchange your top card (whether onion or number) with the top card of another player's pile. Merry-go-round: Decide whether all players pass their topmost card to the player on their left or right. Werewolf: All players must flip their top card from number to onion or vice versa.
Heul doch! Mau Mau supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Heul doch! Mau Mau is 15–25 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Heul doch! Mau Mau for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Heul doch! Mau Mau has a complexity rating of 1.1 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Heul doch! Mau Mau belongs to these categories: Card Game. Its main mechanics are Hand Management. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Heul doch! Mau Mau are: Leo Colovini. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Heul doch! Mau Mau as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.