
- BGG rank
- BGG #5,846
- BGG rating
- 6.2
Alhambra: The Dice Game
- 2–6 players
- 60 min
- Complexity 1.7/5
- 2006

2016
Rules assistance for High Tide
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
High Tide is a board game released in 2016 for 3–6 players, 25 minutes per game, and ages 8 and up. It was designed by Dirk Henn and its main mechanics are Push Your Luck and Roll / Spin and Move.
In High Tide, each player tries to place their deck chairs on different beach sections closer to the sea than any other players' deck chairs, but they have to be careful! If the deck chairs are too close, the high tide will swallow them. Press your luck in this dice-driven game and secure the best spots on the beach.
High Tide supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for High Tide is 25 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists High Tide for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
High Tide has a complexity rating of 1.6 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
High Tide belongs to these categories: Dice. Its main mechanics are Push Your Luck and Roll / Spin and Move. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of High Tide are: Dirk Henn. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists High Tide as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.