Hinge of Fate
BGG rank
BGG #20,824
BGG rating
6.7

Hinge of Fate

2013

Rules assistance for Hinge of Fate

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 120–180 min
  • Complexity 2.2/5

For 1 player

Rules assistant for Hinge of Fate

What would you like to know?

Answers come from the official rulebook, with the page to check.

Hinge of Fate is a board game released in 2013 for 1–4 players and 120–180 minutes per game. It was designed by Ty Bomba and its main mechanics are Hexagon Grid.

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About the game

From the editor's website: Hinge of Fate is primarily meant to examine the strategic alternative history possibilities inherent in the campaign that could’ve occurred within Poland and the Rhineland in September 1939 if the French had resolved to keep their promise to launch a “major offensive” into Germany within a week after that nation invaded Poland. The action in that scenario is fought on two maps, East and West, and also allows for the possibility of a last-minute change of side by Stalin. It can be played by two, three or four. There is also a smaller (one map) Historical Scenario, which is played only on the East Map. It can be played by one or two. Both sides’ orders of battle are entirely historical in both scenarios. The main body of rules is written with the alternative history scenario in mind. Each game turn represents three days. Each hex on the West Map represents eight miles from side to opposite side, while the corresponding figure on the East Map is 16 miles. Each counter typically represents an army or occasionally a corps. Also included with this game are bonus and errata counters for Rhineland War,South Seas Campaign, Afrika Korps, Sedan, Partisan ,and Patton’s First Victory. Components: One 22" x 34" map & 176 counters

Mechanics

Designers

Publishers

  • Decision Games (I)

Questions and answers

Hinge of Fate supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.