Historical Conquest: The Card Game
BGG rank
BGG #26,195
BGG rating
7.0

Historical Conquest: The Card Game

2013

Rules assistance for Historical Conquest: The Card Game

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 30 min
  • 7+
  • Complexity 2.4/5

Rules assistant for Historical Conquest: The Card Game

What would you like to know?

Answers come from the official rulebook, with the page to check.

Historical Conquest: The Card Game is a board game released in 2013 for 2–6 players, 30 minutes per game, and ages 7 and up. It was designed by Zack Edwards and its main mechanics are Hand Management, Player Elimination, and Trading.

Expansions

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About the game

Historical Conquest: The Journey Through Time is an adventurous card game where players can create personalized societies with key players from history and battle them one against another; anyone, anywhere, anytime. Each card is complete with: fantastic illustrations of people, places, events in history; abilities in the game according to the abilities they had in real life; and a full summary of their actual history. Eric the Red can help the Mongol Army conquer Argentina during the Black Plague. Albert Einstein can live peacefully in Japan under the leadership of Abraham Lincoln during World War I. If you can imagine a game played with actual heroes and villains worldwide from throughout history, you understand the concept behind Historical Conquest. The goal of the game is to achieve world domination by using characters from history to take all of your opponent's land or by increasing your morale by 3000 points through people, events, technology, and knowledge from history. The possibilities are endless, as is the fun!

Questions and answers

Historical Conquest: The Card Game supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.