
- BGG rating
- 7.7
Hogs of War: The Miniatures Game – Team Lard Expansion
- 1 player
- 60–90 min
- 2021

2021
Rules assistance for Hogs of War: The Miniatures Game
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Hogs of War: The Miniatures Game is a board game released in 2021 for 1–4 players, 60–90 minutes per game, and ages 10 and up. It was designed by Paul D. Allen and James Faulkner and its main mechanics are Push Your Luck, Variable Set-up, and Modular Board.
Hogs Of War has gone Mini in the Hogs Of War Miniatures Game. Command one of four Hogs factions in a conquest of Saustralasia. Recruit your favourite classes of Hog from the original PS1 title including Snipers, Engineers, Bombardiers, Grunts and more! As well as Tanks, Biplanes and Airships, modified to be as you have built them! Build an expansive Base to secure your economy. Upgrade your forces to handle new situations, outsmart your opponent or master the terrain! Featuring; 96 Miniatures in the box, with Airships, Tanks, Armoured Cars, Biplanes and Infantry! A unique RTS-style "Base building" mechanic that uses polyomino Building tiles to add an upgrade system, varied Unit recruitment and more to your faction. There are thousands of Base setups and Building combinations available! A Campaign Book with five core "Mission Modes", as well as a customisable Co-op / Solo game-mode. Out of the box terrain, including Mountains, Forests, Roads and Rivers- to turn any Battlefield into your own unique creation. Hundreds of tokens, high quality Unit/ Upgrade cards, deployables, custom dice and more!
Hogs of War: The Miniatures Game supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Hogs of War: The Miniatures Game is 60–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Hogs of War: The Miniatures Game for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Hogs of War: The Miniatures Game has a complexity rating of 3.3 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Hogs of War: The Miniatures Game belongs to these categories: Fantasy, Wargame, and Territory Building. Its main mechanics are Push Your Luck, Variable Set-up, and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Hogs of War: The Miniatures Game are: Paul D. Allen and James Faulkner. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Hogs of War: The Miniatures Game as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.