
- BGG rank
- BGG #734
- BGG rating
- 7.2
Pathfinder Adventure Card Game: Rise of the Runelords – Base Set
- 1–4 players
- 90 min
- Complexity 2.7/5
- 2013

Rules assistance for Home Sweet Home (or Not)
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Home Sweet Home (or Not) is a board game released in 2022 for 2–5 players, 30 minutes per game, and ages 8 and up. It was designed by Paul Peterson and its main mechanics are Hand Management, Cooperative Game, and Pick-up and Deliver.
The sun shines through the window, the aroma of recently cooked food wafts through the kitchen, and the dining room looks splendid as it awaits the guests. Everything's pointing to a memorable Sunday — except for the flying dish that just smashed into the attic. Why does this stuff always happen to us? In the co-operative board game Home Sweet Home (or Not), 2-5 players must collaborate to complete the objectives laid out in one of the five missions included in the game. Each mission requires a different layout of the house, which is constructed of different rooms connected by 3D wooden doors. Each player represents a family member who must spend action points to recover objects from the rooms and return them to their correct places according to the mission. Will you be able to get all of the stuff out of the rooms and into the attic before the aliens abduct you? Can you help Santa Claus load all of the presents into the sled that's parked in your garage? —description from the publisher
Home Sweet Home (or Not) supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Home Sweet Home (or Not) is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Home Sweet Home (or Not) for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Home Sweet Home (or Not) has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Home Sweet Home (or Not) belongs to these categories: Card Game. Its main mechanics are Hand Management, Cooperative Game, and Pick-up and Deliver. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Home Sweet Home (or Not) are: Paul Peterson. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Home Sweet Home (or Not) as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.