Hongrie 1944-1945
BGG rank
BGG #20,841
BGG rating
6.9

Hongrie 1944-1945

2008

Rules assistance for Hongrie 1944-1945

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 360 min
  • Complexity 2.8/5

For 2 players

Rules assistant for Hongrie 1944-1945

What would you like to know?

Answers come from the official rulebook, with the page to check.

Hongrie 1944-1945 is a board game released in 2008 for 2 players and 360 minutes per game. It was designed by Javier Romero and its main mechanics are Hexagon Grid.

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About the game

The campaign in Hungary, Slovakia and East Austria from October 1944 to late April 1945, brigade-division scales for Germans and Hungarians, Army Corps for Soviets, Romanians, Czechs, Tito's Yugoslavs and Bulgarians. 2 weeks/turn, 20 km/hex. Map covers Transylvania, Hungary, most of Slovakia (including the Dukla pass leading to Poland) parts of Croatia and Eastern Austria. Campaign scenario (14 turns), plus shorter, 4-6 turn scenarios simulating the Soviet offensive on to Budapest, the German counterattack at Debrecen, Operation Konrad or Operation Spring Awakening and the final Soviet offensive on to Vienna. Campaign game can be played in a long evening, shorter scenarios in 2 hours.

Mechanics

Designers

Publishers

  • Kokusai-Tsushin Co., Ltd. (国際通信社)
  • Vae Victis

Questions and answers

Hongrie 1944-1945 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.