
- BGG rank
- BGG #13,557
- BGG rating
- 7.5
Lion of Judah: The War for Ethiopia, 1935-1941
- 2 players
- 180–240 min
- Complexity 3.4/5
- 2017

2008
Rules assistance for Hongrie 1944-1945
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
Hongrie 1944-1945 is a board game released in 2008 for 2 players and 360 minutes per game. It was designed by Javier Romero and its main mechanics are Hexagon Grid.
The campaign in Hungary, Slovakia and East Austria from October 1944 to late April 1945, brigade-division scales for Germans and Hungarians, Army Corps for Soviets, Romanians, Czechs, Tito's Yugoslavs and Bulgarians. 2 weeks/turn, 20 km/hex. Map covers Transylvania, Hungary, most of Slovakia (including the Dukla pass leading to Poland) parts of Croatia and Eastern Austria. Campaign scenario (14 turns), plus shorter, 4-6 turn scenarios simulating the Soviet offensive on to Budapest, the German counterattack at Debrecen, Operation Konrad or Operation Spring Awakening and the final Soviet offensive on to Vienna. Campaign game can be played in a long evening, shorter scenarios in 2 hours.
Hongrie 1944-1945 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Hongrie 1944-1945 is 360 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Hongrie 1944-1945 has a complexity rating of 2.8 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Hongrie 1944-1945 belongs to these categories: Wargame, Dice, and World War II. Its main mechanics are Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Hongrie 1944-1945 are: Javier Romero. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Hongrie 1944-1945 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.