
- BGG rank
- BGG #13,049
- BGG rating
- 8.2
BattleTech Compendium: The Rules of Warfare
- 2–6 players
- 120 min
- Complexity 3.6/5
- 1994

Rules assistance for House Davion: The Federated Suns
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
House Davion: The Federated Suns is an expansion for BattleTech released in 1988 for 2–6 players and 120 minutes per game. It was designed by J. Andrew Keith, Boy F. Peterson, Jr., L. Ross Babcock, III, and C. R. Green and its main mechanics are Dice Rolling, Role Playing, and Hexagon Grid.
From the back cover: "In the 26th Century, Alexander Davion wanted the Federated Suns to be the last to join the Star League. In the 31st Century, Hanse Davion wants them to be the last to survive it. Hanse Davion, dynamic First Prince of the Federated Suns, rules the largest and most powerful of the five Successor States of the Inner Sphere. After two and a half centuries of devastating interstellar warfare, the Inner Sphere is poised on the brink of a new age, as signaled by the recent alliance between Davion and House Steiner's Lyran Commonwealth. The Davions and Steiners have powerful enemies, though, all of whom have grouped together in a desperate attempt to prevent an irretrievable tile in the balance of power... This ComStar casebook covers the history of the Federated Suns and its ruling family, its military forces, government, economy, culture and daily life, along with dozens of full-color illustrations. Also included are unit deployment charts, dossiers on prominent individuals, an atlas of key Federation planets, and much, much more." User comment: This expansion for BattleTech, BattleForce and MechWarrior covers the history of the Federeated Suns up to 20 3025. It doesn't provide any new rules, but it does provide useful background for all three games, particularly the stellar atlas of the Federated Suns, showing all of the planets under House Davion control in 3025, and a complete breakdown of military units by location together with detail on a number of units to allow them to be easily generated for BattleForce campaigns.
House Davion: The Federated Suns supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for House Davion: The Federated Suns is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
House Davion: The Federated Suns has a complexity rating of 3.5 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
House Davion: The Federated Suns belongs to these categories: Wargame, Miniatures, and Science Fiction. Its main mechanics are Dice Rolling, Role Playing, and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of House Davion: The Federated Suns are: J. Andrew Keith, Boy F. Peterson, Jr., L. Ross Babcock, III, and C. R. Green. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists House Davion: The Federated Suns as an expansion for BattleTech. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need BattleTech to use it. Check that your edition of BattleTech is compatible, as some expansions were revised between editions.