Human Interface: Nakamura Tower – BSC Ginger & the Banshee
BGG rating
7.5

Expansion for Human Interface: Nakamura Tower

Human Interface: Nakamura Tower – BSC Ginger & the Banshee

2016

Rules assistance for Human Interface: Nakamura Tower – BSC Ginger & the Banshee

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–6 players
  • 60–180 min
  • 12+

Rules assistant for Human Interface: Nakamura Tower – BSC Ginger & the Banshee

What would you like to know?

Answers come from the official rulebook, with the page to check.

Human Interface: Nakamura Tower – BSC Ginger & the Banshee is an expansion for Human Interface: Nakamura Tower released in 2016 for 1–6 players, 60–180 minutes per game, and ages 12 and up. Its main mechanics are Point to Point Movement, Action Points, and Campaign / Battle Card Driven.

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About the game

Daylight seeped in through the slitlike opening. The pale ray shone right into her left eye. Irritating, goading her attention. In these surroundings, singular. It shouldn't be here... A surge of adrenaline amplified by combat drugs pumped in by the medical module finally got its way. Her coming to was like a dip into a pot of boiling water. A wave of pain washed over her, lingering a mere second before the system identified the threat and provided another dose of painkillers. The haze of unconsciousness finally dispersed, leaving her in a world where the sound of alarm and red flashes of damage icons mingled into one. She was out for some 7 seconds. An eternity, considering the situation. It was a miracle she was still breathing. The light of day, the beam irking her pupil... A singular thing, an impossibility in the hermetic shell of a heavy exoskeleton. The realization came with a sullen smile. Perforation of primary armor, bursting of the anti-shrapnel padding, directly opposite of her face at that. There was a taste of blood in her mouth, but nothing else. The biomonitor showed no major injuries. She lucked out. 15 seconds after the hit. Systems on-line, weapons on-line... Time to get back in the fight. The battle is far from over. Lt. Bonnie "Ginger" Barlett, Heavy Exos Pilot, Black Stone Commandos

Questions and answers

Human Interface: Nakamura Tower – BSC Ginger & the Banshee supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.