
- BGG rank
- BGG #10,274
- BGG rating
- 7.6
Dust 1947
- 2–8 players
- 60–120 min
- Complexity 2.7/5
- 2016

Expansion for Human Interface: Nakamura Tower
2016
Rules assistance for Human Interface: Nakamura Tower – Paul 'Old One' Kosinksy
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Human Interface: Nakamura Tower – Paul 'Old One' Kosinksy is an expansion for Human Interface: Nakamura Tower released in 2016 for 1–6 players, 60–180 minutes per game, and ages 12 and up. Its main mechanics are Point to Point Movement, Action Points, and Campaign / Battle Card Driven.
Hard-bitten police investigator What didn’t you get, you dolt? I’ve told you a hundred times, I don’t want no innovative, untested, shitty interfaces. The links must be analogue, you hear? Cables, man, ever heard of ‘em? Exoskeleton and weapon controls must be cabled! Recall 17th Street? The entire assault team had their HQ link-up and armour power cut, because some goddamn amateur didn’t secure the transmission codes right! Any bozo nowadays can get his hands on combat viruses. We lost 12 good men back then, and there’s no way in hell am I gonna let that happen again! So what it was 12 years ago? My arm. What of it? I know it’s artificial; it’s pretty damn obvious, isn’t it? But if you need to know, its software can only be swapped by a physical drive. It’s called prevention, man. So keep your hands off! CPT Paul Kosinsky, Chairman of the Arms and Equipment Development Committee, during the presentation of the latest weapon designs for RAID 44.
Human Interface: Nakamura Tower – Paul 'Old One' Kosinksy supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Human Interface: Nakamura Tower – Paul 'Old One' Kosinksy is 60–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Human Interface: Nakamura Tower – Paul 'Old One' Kosinksy for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Human Interface: Nakamura Tower – Paul 'Old One' Kosinksy belongs to these categories: Wargame, Miniatures, and Science Fiction. Its main mechanics are Point to Point Movement, Action Points, and Campaign / Battle Card Driven. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Human Interface: Nakamura Tower – Paul 'Old One' Kosinksy as an expansion for Human Interface: Nakamura Tower. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Human Interface: Nakamura Tower to use it. Check that your edition of Human Interface: Nakamura Tower is compatible, as some expansions were revised between editions.