Human Interface: Nakamura Tower – Paul 'Old One' Kosinksy
BGG rating
8.0

Expansion for Human Interface: Nakamura Tower

Human Interface: Nakamura Tower – Paul 'Old One' Kosinksy

2016

Rules assistance for Human Interface: Nakamura Tower – Paul 'Old One' Kosinksy

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–6 players
  • 60–180 min
  • 12+

Rules assistant for Human Interface: Nakamura Tower – Paul 'Old One' Kosinksy

What would you like to know?

Answers come from the official rulebook, with the page to check.

Human Interface: Nakamura Tower – Paul 'Old One' Kosinksy is an expansion for Human Interface: Nakamura Tower released in 2016 for 1–6 players, 60–180 minutes per game, and ages 12 and up. Its main mechanics are Point to Point Movement, Action Points, and Campaign / Battle Card Driven.

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About the game

Hard-bitten police investigator What didn’t you get, you dolt? I’ve told you a hundred times, I don’t want no innovative, untested, shitty interfaces. The links must be analogue, you hear? Cables, man, ever heard of ‘em? Exoskeleton and weapon controls must be cabled! Recall 17th Street? The entire assault team had their HQ link-up and armour power cut, because some goddamn amateur didn’t secure the transmission codes right! Any bozo nowadays can get his hands on combat viruses. We lost 12 good men back then, and there’s no way in hell am I gonna let that happen again! So what it was 12 years ago? My arm. What of it? I know it’s artificial; it’s pretty damn obvious, isn’t it? But if you need to know, its software can only be swapped by a physical drive. It’s called prevention, man. So keep your hands off! CPT Paul Kosinsky, Chairman of the Arms and Equipment Development Committee, during the presentation of the latest weapon designs for RAID 44.

Questions and answers

Human Interface: Nakamura Tower – Paul 'Old One' Kosinksy supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.