
- BGG rank
- BGG #21,216
- BGG rating
- 6.5
Boop Shuffle
- 2 players
- 20–30 min
- 2026

Rules assistance for I Am Death Now?: Pain Expansion Pack
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
I Am Death Now?: Pain Expansion Pack is an expansion for I Am Death Now? released in 2020 for 2–6 players, 30–45 minutes per game, and ages 13 and up. It was designed by Josh Jack Carl and its main mechanics are Take That, Race, and Set Collection.
Deep in the forest of the Mythical Realm lurks a Researcher Death who hides behind a magical rock with his Death Clipboard to observe and take copious Death Notes. Soon he will venture further... Oh who bloody cares about the exposition, it's MYTHICAL PAIN TIME! Using 18 new Mythical Pain cards you can inflict 1/2 pain to ANY category! Also included: 15 more Pain cards, 2 new Test Subjects and 11 new Cheat Cards! Plus, you can now add a 6th player. That means Kenneth can play now!
I Am Death Now?: Pain Expansion Pack supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for I Am Death Now?: Pain Expansion Pack is 30–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists I Am Death Now?: Pain Expansion Pack for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
I Am Death Now?: Pain Expansion Pack belongs to these categories: Card Game, Humor, and Expansion for Base-game. Its main mechanics are Take That, Race, and Set Collection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of I Am Death Now?: Pain Expansion Pack are: Josh Jack Carl. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists I Am Death Now?: Pain Expansion Pack as an expansion for I Am Death Now?. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need I Am Death Now? to use it. Check that your edition of I Am Death Now? is compatible, as some expansions were revised between editions.