
- BGG rating
- 6.8
Illuminati: New World Order – Assassins
- 2–6 players
- 120 min
- 1995

1994
Rules assistance for Illuminati: New World Order
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
Illuminati: New World Order is a board game released in 1994 for 2–6 players, 120 minutes per game, and ages 12 and up. It was designed by Steve Jackson (I) and its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling.
Collectable Card Game based on the popular Illuminati game. Secret conspiracies try to take over the world. Each player represents a different conspiracy (or different factions of the same conspiracy!) each of which can win either by controlling enough "groups" like the Republican Party or France or by fulfilling their own special goals. Also published as a non-collectable 'One With Everything' full-set manufacturer's edition, with its own rules on how to play with one of *every* card. A set of additional cards was published in booster packs as INWO Assassins, and later the Church of the Subgenius.
Illuminati: New World Order supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Illuminati: New World Order is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Illuminati: New World Order for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Illuminati: New World Order has a complexity rating of 2.9 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Illuminati: New World Order belongs to these categories: Card Game, Humor, and Political. Its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Illuminati: New World Order are: Steve Jackson (I). These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Illuminati: New World Order as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.