
- BGG rank
- BGG #416
- BGG rating
- 7.8
Nemo's War (Second Edition)
- 1–4 players
- 60–120 min
- Complexity 3.3/5
- 2017

Rules assistance for Imperial Stars II: Expansion #1
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Imperial Stars II: Expansion #1 is an expansion for Imperial Stars II: Legacy released in 2015 for 2 players and ages 13 and up. It was designed by Alan Emrich and Chris Taylor (I) and its main mechanics are Hexagon Grid.
From the publisher: In this first expansion kit for designer Chris Taylor’s tiny titan of a 4X game, Imperial Stars II, the wars between the imperiled human factions have received greater consideration with the addition of epic gameplay. Player options are now expanded into the realm of technological development (to make each civilization more distinctive), and development of Planetary Systems allows for some critical modification of the economic and military lay of the map. With the enhanced narrative provided by the addition of Events each Galactic Cycle, social and political considerations are brought into play along with some old-fashioned surprises. Both sides have new Defense Satellite units, plus their own unique ships for both factions including those with Keel Guns, Torpedoes, and Phase Defense Arrays. New Planet markers add spice to the variety of discoveries, and a special Long Game scenario is also included for even more epic-ness! There is a great new feel to the game courtesy of the smooth, elegant systems and components included in Imperial Stars II Expansion Kit 1.
Imperial Stars II: Expansion #1 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The catalogue lists Imperial Stars II: Expansion #1 for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Imperial Stars II: Expansion #1 belongs to these categories: Wargame, Science Fiction, and Space Exploration. Its main mechanics are Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Imperial Stars II: Expansion #1 are: Alan Emrich and Chris Taylor (I). These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Imperial Stars II: Expansion #1 as an expansion for Imperial Stars II: Legacy. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Imperial Stars II: Legacy to use it. Check that your edition of Imperial Stars II: Legacy is compatible, as some expansions were revised between editions.