
- BGG rank
- BGG #16,347
- BGG rating
- 7.5
War of Kings
- 2–6 players
- 120 min
- Complexity 2.8/5
- 2014

Rules assistance for Incantris: Wizard Design Kit
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Incantris: Wizard Design Kit is an expansion for Incantris released in 2017 for 1–4 players, 20–60 minutes per game, and ages 14 and up. It was designed by Seth Robinson and Heath Robinson and its main mechanics are Dice Rolling, Grid Movement, and Modular Board.
This was a Kickstarter Exclusive expansion. Only 550 were made. —user summary The Wizard Design Kit gives you full control over your Incantris team for a more advanced experience. 12 additional wizard miniatures, which gives you each wizard type in all 4 colors (blue, red, purple, grey) Try different combinations of wizards to find your most lethal team. Customize your wizards by choosing which spells to equip them with. —description from the publisher
Incantris: Wizard Design Kit supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Incantris: Wizard Design Kit is 20–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Incantris: Wizard Design Kit for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Incantris: Wizard Design Kit belongs to these categories: Fantasy, Fighting, and Dice. Its main mechanics are Dice Rolling, Grid Movement, and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Incantris: Wizard Design Kit are: Seth Robinson and Heath Robinson. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Incantris: Wizard Design Kit as an expansion for Incantris. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Incantris to use it. Check that your edition of Incantris is compatible, as some expansions were revised between editions.