Infernal Contraption
BGG rank
BGG #9,793
BGG rating
5.9

Infernal Contraption

2007

Rules assistance for Infernal Contraption

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 20–60 min
  • 10+
  • Complexity 1.8/5

Rules assistant for Infernal Contraption

What would you like to know?

Answers come from the official rulebook, with the page to check.

Infernal Contraption is a board game released in 2007 for 2–4 players, 20–60 minutes per game, and ages 10 and up. It was designed by Matt Wilson (I) and its main mechanics are Hand Management and Open Drafting.

Expansions

Similar games

About the game

Game description from the publisher: An infectiously fun non-collectible card game for 2-4 players, Infernal Contraption pits goblin mechanics against each other in a race to assemble often-backfiring, nigh-uncontrollable magical machines. Through the strategic placement of arcane components like arcantric funnels, chthonic grinders, and entropic processors, these bodgers risk life and limb to overcome the competition with the ultimate Infernal Contraption. The second edition of Infernal Contraption includes cards from the Sabotage! expansion and a special promo card for the Bodgers Game Heap.

Publishers

  • Privateer Press

Questions and answers

Infernal Contraption supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.