Invasion Sicily
BGG rank
BGG #12,624
BGG rating
7.0

Invasion Sicily

1998

Rules assistance for Invasion Sicily

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 360 min
  • 12+
  • Complexity 2.6/5

For 2 players

Rules assistant for Invasion Sicily

What would you like to know?

Answers come from the official rulebook, with the page to check.

Invasion Sicily is a board game released in 1998 for 2 players, 360 minutes per game, and ages 12 and up. It was designed by Vance von Borries and its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid.

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About the game

A cousin of Vance von Borries's East Front System, Invasion Sicily covers the Operation Husky, 1943. The major difference from the Barbarossa games is the addition of an "efficiency rating" to all units, which affects combat in a variety of ways to make it less predictable and less subject to factor-counting (similar to OCS's action ratings). The Allies are given a variety of invasion options, from the historical Husky through invasions in eastern and western Sicily and (most aggressively) Calabria - the toe if Italy itself. The timing and units assigned to the invasions is almost entirely flexible.

Publishers

  • GMT Games
  • Kokusai-Tsushin Co., Ltd. (国際通信社)

Questions and answers

Invasion Sicily supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.