
- BGG rank
- BGG #24,942
- BGG rating
- 5.8
TOKYO COIN LAUNDRY
- 1–6 players
- 5–60 min
- Complexity 2.0/5
- 2019

2006
Rules assistance for IQube
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
IQube is a board game released in 2006 for 1–4 players and 30 minutes per game. It was designed by Andrew Baker and its main mechanics are Memory and Pattern Recognition.
The iQube Boardgame & Puzzle is our original award winning three dimensional mind challenge, comprising of four strategic boardgames and a deceptively simple looking puzzle. It was only available for sale in Australia and New Zealand, but miQube is available from the Mindware catalog. * Silver Honour Medal from the Parents' Choice Foundation (USA) * Develops mathematical concepts and spatial reasoning skills * Perfect for all ages and stages - Ages 7 and up
IQube supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for IQube is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
IQube has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
IQube belongs to these categories: Abstract Strategy, Memory, and Game System. Its main mechanics are Memory and Pattern Recognition. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of IQube are: Andrew Baker. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists IQube as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.