
- BGG rank
- BGG #10,856
- BGG rating
- 5.9
Hoax (Second Edition)
- 3–6 players
- 10–20 min
- Complexity 1.8/5
- 2016

1988
Rules assistance for Isaac Asimov's Robots VCR Mystery Game
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Isaac Asimov's Robots VCR Mystery Game is a board game released in 1988 for 1–12 players, 45 minutes per game, and ages 10 and up. It was designed by Jack Kittredge and Peter Olotka.
Blurb from the back of the box: Intrigue: Elijah Bailey, the greatest detective of the 23rd century, is faced with his toughest assignment ever... and he needs your help. For the first time in 100 years, someone has attempted a murder. With the advent of the Robot, crime has virtually disappeared. Yet a murder attempt has been made, and it may happen again. Who did it? Was it an Earthling, a Spacer, or the unthinkable... a Robot? Only you can put together the pieces and uncover the identity of the perpetrator. You'll have to move quickly though, and catch the criminal before another attempt is made. For Fun: Robots is easy to play. Just watch the video tape, and uncover each of the six photo clue cards as the story unfolds. You can play Robots hundreds of times and may never play exactly the same game twice. After the tape is over, review the clues and make your accusations. If you're right, the perpetrator goes to jail. If not... you've convicted an innocent person and Earth will be destroyed. This is the only video game based on Isaac Asimov's Robot novels. It features fast action, special effects, and a cast of some of the most ruthless characters you'll ever meet. "Robots adds a new dimension to my novels- it's great fun." -Isaac Asimov For 1 to 12 players, Ages 10 and up.
Isaac Asimov's Robots VCR Mystery Game supports 1–12 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Isaac Asimov's Robots VCR Mystery Game is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Isaac Asimov's Robots VCR Mystery Game for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Isaac Asimov's Robots VCR Mystery Game has a complexity rating of 1.4 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Isaac Asimov's Robots VCR Mystery Game belongs to these categories: Movies / TV / Radio theme, Party Game, and Deduction. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Isaac Asimov's Robots VCR Mystery Game and want something comparable for your next game night.
The credited designers of Isaac Asimov's Robots VCR Mystery Game are: Jack Kittredge and Peter Olotka. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Isaac Asimov's Robots VCR Mystery Game as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.