
- BGG rank
- BGG #5,333
- BGG rating
- 6.9
Battle For Souls
- 1–4 players
- 60 min
- Complexity 2.4/5
- 2013

2001
Rules assistance for It Came to Pass
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
It Came to Pass is a board game released in 2001 for 2–8 players and ages 8 and up. Its main mechanics are Hand Management, Cooperative Game, and Team-Based Game.
From the publisher: A heart-pounding, card-slapping game of strategy and fun for Latter-day Saints Every point in your hand will count against you--like the wages of sin--so discard them as quickly as you can before someone says "pass" and it's time for an accounting. A Charity is good; a Desolation card is bad... and watch out for justice because someone is sure to feel it's effects. Get your hand ready, slide to the edge of your seat, and see if you dare say "PASS."
It Came to Pass supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The catalogue lists It Came to Pass for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
It Came to Pass has a complexity rating of 1.2 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
It Came to Pass belongs to these categories: Card Game and Religious. Its main mechanics are Hand Management, Cooperative Game, and Team-Based Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists It Came to Pass as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.