
- BGG rank
- BGG #5,468
- BGG rating
- 6.8
Anzio: The Struggle for Italy – 1943-1945
2 players120 min1969

Rules assistance for Italia
Plain-language explanations of turns, card effects and disputed situations, with saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Italia is a board game released in 2004 for 2–4 players. It was designed by Tom Oleson and Bruno Sinigaglio and its main mechanics are Dice Rolling, Variable Set-up, and Grid Movement.
"Italia", as a Campaign wargame, can last from July 1943 until May 1945. The game has three game rule level components – Fundamental, Basic, and Advanced with additional optional rules for Basic and Advanced levels. There are several scenarios starting with operation "Husky," the invasion of Sicily. Other scenarios are: "Avalanche," the invasion of the Italian mainland; Diadem, the battle for Monte Cassino; and the Gothic Line battles in northern Italy. Some scenarios have alternate ending dates depending upon the level of reaction forces of the Axis and the level of force commitment of the Allies. Players can be from 2 – 4. "Husky" works well with 3 players and "Diadem" works well with 4 players. Game victory is determined by obtaining geographic goals by certain dates (see the Advance Game Time Record). Game by Tom Oleson with Bruno Sinigaglio and map and graphics by Mark Simonitch.
Italia supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
Italia has a complexity rating of 3.4 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Italia belongs to these categories: Wargame and World War II. Its main mechanics are Dice Rolling, Variable Set-up, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Italia are: Tom Oleson and Bruno Sinigaglio. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Italia as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.