Johnny Reb III: Regimental Grand Tactical American Civil War Miniatures Rules
BGG rank
BGG #12,684
BGG rating
7.3

Johnny Reb III: Regimental Grand Tactical American Civil War Miniatures Rules

1996

Rules assistance for Johnny Reb III: Regimental Grand Tactical American Civil War Miniatures Rules

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 360 min
  • 12+
  • Complexity 3.5/5

For 2 players

Rules assistant for Johnny Reb III: Regimental Grand Tactical American Civil War Miniatures Rules

What would you like to know?

Answers come from the official rulebook, with the page to check.

Johnny Reb III: Regimental Grand Tactical American Civil War Miniatures Rules is a board game released in 1996 for 2 players, 360 minutes per game, and ages 12 and up. It was designed by John Hill (I) and its main mechanics are Dice Rolling, Variable Set-up, and Simultaneous Action Selection.

Expansions

Similar games

About the game

Johnny Reb III is a game of Grand Regimental tactics of the American Civil War, using miniatures from 10mm to 25mm.The game comes with rules set and 4 Reference cards for 15mm miniatures. There are other reference cards available for the other scale miniatures for extra cost. Players will have to supply their own miniatures and paint them. Some scenarios are available for purchase but the fun of the game is researching your own battles from the ACW period to recreate. The first edition was published by Adventure Games in 1983. GDW released a 2nd edition with minor changes in 1988, with a scenario book "To the Sound of the Guns" the same year. Johnny Reb III, published by John Hill in 1996 is a very different game, with major changes to the scale (1":50 vs 1":40 yards, 1:30 vs 1:20 men, artillery batteries vs sections) and games mechanisms.

Questions and answers

Johnny Reb III: Regimental Grand Tactical American Civil War Miniatures Rules supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.