
- BGG rank
- BGG #21,236
- BGG rating
- 6.5
Welfen und Staufer
- 2 players
- 180 min
- Complexity 2.8/5
- 1990

Rules assistance for Kampf um Rom Ergänzungsregeln und historisches Glossar
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Kampf um Rom Ergänzungsregeln und historisches Glossar is an expansion for Kampf um Rom released in 1995 for 2–6 players, 180 minutes per game, and ages 16 and up. It was designed by Hartmut Witt and Gerhard H. Kuhlmann and its main mechanics are Area Movement and Area Majority / Influence.
This expansion comes as a 60 page booklet containing: - Errata for the 1st edition rules of the base game - Expansion rules for the "Germanica" scenario to add a 5th player - Expansion rules for the "Germanica" scenario to add a 6th player - Additional rules for the "Germanica" scenario - Additional rules for the "Hunnen, Römer und Germanen" scenario for 2 players - A historical glossary - 30 green wooden tokens and 30 labels to add a 5th player - 30 brown wooden tokens and 30 labels to add a 6th player
Kampf um Rom Ergänzungsregeln und historisches Glossar supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Kampf um Rom Ergänzungsregeln und historisches Glossar is 180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Kampf um Rom Ergänzungsregeln und historisches Glossar for ages 16 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Kampf um Rom Ergänzungsregeln und historisches Glossar belongs to these categories: Wargame, Medieval, and Ancient. Its main mechanics are Area Movement and Area Majority / Influence. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Kampf um Rom Ergänzungsregeln und historisches Glossar are: Hartmut Witt and Gerhard H. Kuhlmann. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Kampf um Rom Ergänzungsregeln und historisches Glossar as an expansion for Kampf um Rom. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Kampf um Rom to use it. Check that your edition of Kampf um Rom is compatible, as some expansions were revised between editions.