Kansas City: The Trick-Taking Game
BGG rank
BGG #10,351
BGG rating
7.2

Kansas City: The Trick-Taking Game

2024

Rules assistance for Kansas City: The Trick-Taking Game

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 4–5 players
  • 45 min
  • 13+
  • Complexity 2.0/5

For 4 players

Rules assistant for Kansas City: The Trick-Taking Game

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Answers come from the official rulebook, with the page to check.

Kansas City: The Trick-Taking Game is a board game released in 2024 for 4–5 players, 45 minutes per game, and ages 13 and up. It was designed by Christopher Wray and its main mechanics are Trick-taking.

Expansions

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About the game

In this must-follow and trump trick-taking game, players try to win tricks, but only to a certain point. Along the way, if they lose tricks, they can upgrade their cards to the trump suit. In many trick-taking games, players get dealt a hand of cards, assess the strength of their hand, and then make their bid. This game is the reverse: players are aiming for a fixed number of tricks, and they can adjust the strength of their hand by upgrading their cards. This game is set up so that each hand at least one player will go over the ideal number of tricks. You can make your hand stronger, but it might cause you to have too strong of a hand! —description from the designer

Categories

Mechanics

Publishers

  • (Self-Published)

Questions and answers

Kansas City: The Trick-Taking Game supports 4–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.