Kansas City: The Tricks and Trains Expansion
BGG rating
9.0

Expansion for Kansas City: The Trick-Taking Game

Kansas City: The Tricks and Trains Expansion

2025

Rules assistance for Kansas City: The Tricks and Trains Expansion

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 4–5 players
  • 45 min
  • 13+

Rules assistant for Kansas City: The Tricks and Trains Expansion

What would you like to know?

Answers come from the official rulebook, with the page to check.

Kansas City: The Tricks and Trains Expansion is an expansion for Kansas City: The Trick-Taking Game released in 2025 for 4–5 players, 45 minutes per game, and ages 13 and up. It was designed by Christopher Wray and its main mechanics are Variable Player Powers and Trick-taking.

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About the game

There are two mini expansions for Kansas City included. The first (“Set One”) are new, asymmetric scoring variants. The second set (“Set Two”) are special powers. This mini-expansion was designed for the Tricks & Trains event in 2025. —description from the designer

Questions and answers

Kansas City: The Tricks and Trains Expansion supports 4–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.