
- BGG rank
- BGG #14,086
- BGG rating
- 6.8
Keydom
- 2–5 players
- 90 min
- Complexity 2.7/5
- 1998

2022
Rules assistance for Keydom's Dragons
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Keydom's Dragons is a board game released in 2022 for 1–6 players, 60–120 minutes per game, and ages 14 and up. It was designed by Richard Breese and its main mechanics are Set Collection, Auction / Bidding, and Worker Placement.
Dragons have plundered the land of Keydom for its treasures, which they are now hoarding in the network of caves around Keytown. In competition with other players, in Keydom's Dragons you lead a band of eight plucky townsfolk (workers). You will send some of your workers into the caves while the dragons are abroad in order to recover their treasure hoards piece by piece. Other workers will acquire help and assistance in the town, or attempt to find a way past the castle guards using strength or bribes, opening the way for your remaining workers to enter the castle rooms and spend the treasures your team has recovered to buy valuable artefacts. Once all of the castle's artefacts have been claimed, the player whose band has acquired the most artefacts is victorious, gaining recognition and renown throughout Keydom. —description from designer
Keydom's Dragons supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Keydom's Dragons is 60–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Keydom's Dragons for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Keydom's Dragons has a complexity rating of 2.2 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Keydom's Dragons belongs to these categories: Fantasy, Bluffing, and Medieval. Its main mechanics are Set Collection, Auction / Bidding, and Worker Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Keydom's Dragons are: Richard Breese. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Keydom's Dragons as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.