Keyflower: Keymelequin
BGG rating
7.7

Expansion for Keyflower

Keyflower: Keymelequin

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Rules assistance for Keyflower: Keymelequin

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 90–120 min
  • 14+
  • Complexity 3.0/5

Rules assistant for Keyflower: Keymelequin

What would you like to know?

Answers come from the official rulebook, with the page to check.

Keyflower: Keymelequin is an expansion for Keyflower released in 2016 for 2–6 players, 90–120 minutes per game, and ages 14 and up. It was designed by Sebastian Bleasdale and Richard Breese and its main mechanics are Auction / Bidding, Tile Placement, and Modular Board.

Similar games

About the game

Keymelequin is a mini-expansion for the game Keyflower that consists of the two colored Keymelequin keyples — Paulo and Sven — and a ship tile, the Keymelequin. When the Keymelequin arrives in port, it transports two new characters, Paulo and Sven. Sven, who is a translator, co-ordinator, and peacemaker between the blue and yellow keyples, disembarks from the Keymelequin at the end of spring. Paulo, who has similar abilities with red and green keyples, arrives on the Keymelequin at the end of the summer. Paulo and Sven will facilitate teamwork and cooperation between their respective factions, with powerful and interesting results. Keymelequin is playable only with a copy of the game Keyflower, and it can be used with the base game on its own or in conjunction with any combination of the other Keyflower promotional tiles and expansions.

Editions

  • Keyflower: KeymelequinenR&D Games2016

Questions and answers

Keyflower: Keymelequin supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.