
- BGG rank
- BGG #3,086
- BGG rating
- 6.7
Key Harvest
- 2–4 players
- 90 min
- Complexity 3.0/5
- 2007

Rules assistance for Keyper: Leader
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Keyper: Leader is an expansion for Keyper released in 2021 for 2–4 players, 60–120 minutes per game, and ages 14 and up. It was designed by Richard Breese and its main mechanics are Set Collection, Area Majority / Influence, and Tile Placement.
The Leader country tile was published as a Kickstarter stretch goal for Keyper at Sea. When a player places a keyple on the Leader country tile, it enables them to additionally play two same-coloured (or white) keyples onto another tile or field and get double the actions or rewards. As a consequence a player can play their team of keyples more quickly and profitably than would otherwise be possible, but are then also likely to have fewer different types of laydown actions to choose from. The leader is a very strong country tile, but is tricky to play optimally and its inclusion should be agreed by all players before starting a game of Keyper or Keyper at Sea. The Leader was not included in the base games as a regular tile as it seriously disrupts the normal flow of a game. Full details can be found in the files section. It is part of a punchboard in the Keyper at Sea box. —description from the publisher
Keyper: Leader supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Keyper: Leader is 60–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Keyper: Leader for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Keyper: Leader belongs to these categories: Economic, Medieval, and Farming. Its main mechanics are Set Collection, Area Majority / Influence, and Tile Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Keyper: Leader are: Richard Breese. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Keyper: Leader as an expansion for Keyper. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Keyper to use it. Check that your edition of Keyper is compatible, as some expansions were revised between editions.