Khe Sanh, 1968
BGG rank
BGG #23,558
BGG rating
6.3

Khe Sanh, 1968

2002

Rules assistance for Khe Sanh, 1968

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 360 min
  • 12+
  • Complexity 2.9/5

Rules assistant for Khe Sanh, 1968

For 2 players

What would you like to know?

Answers come from the official rulebook, with the page to check.

Khe Sanh, 1968 is a board game released in 2002 for 2 players, 360 minutes per game, and ages 12 and up. It was designed by John Prados and its main mechanics are Hexagon Grid.

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About the game

(from ATO web site:) The turning point of the American war in Vietnam occurred during the first months of 1968, a period framed by the Tet Offensive as well as the campaign featured here, the fighting for Khe Sanh. The region just below North Vietnam, Quang Tri province, was especially vulnerable to threats from the North Vietnamese Army (NVA) in the Demilitarized Zone (DMZ) and across the Laotian border. For almost a year the US Marines had been fighting to stabilize the DMZ region. Khe Sanh was the outpost intended to block and seal off the NVA's access to Quang Tri from the west (Laos), where many of the NVA's base areas were located. Other fortifications barred the DMZ. In early 1968, the NVA countered by assembling large forces around Khe Sanh, threatening a battle for the place. The American command focused its attention upon Quang Tri, and even more, Khe Sanh. The ensuing campaign pitted South Vietnamese and American forces, at the peak of their combat efficiency, against a tough NVA enemy. At stake was victory in the Vietnam War. Khe Sanh, 1968 game Full color 22"x34" map 200 full color die cut counters Rulebook length - 16 pages Complexity - Medium Solitaire Suitability - Low

Mechanics

Designers

Publishers

  • LPS, Inc.
  • Against the Odds

Questions and answers

Khe Sanh, 1968 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.