Killer Bunnies and the Journey to Jupiter: Laser Red Booster Deck
BGG rating
5.6

Expansion for Killer Bunnies and the Journey to Jupiter

Killer Bunnies and the Journey to Jupiter: Laser Red Booster Deck

2008

Rules assistance for Killer Bunnies and the Journey to Jupiter: Laser Red Booster Deck

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 90 min
  • 13+
  • Complexity 2.7/5

Rules assistant for Killer Bunnies and the Journey to Jupiter: Laser Red Booster Deck

What would you like to know?

Answers come from the official rulebook, with the page to check.

Killer Bunnies and the Journey to Jupiter: Laser Red Booster Deck is an expansion for Killer Bunnies and the Journey to Jupiter released in 2008 for 2–6 players, 90 minutes per game, and ages 13 and up. It was designed by Jeffrey Neil Bellinger and its main mechanics are Hand Management, Dice Rolling, and Tile Placement.

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About the game

From the box: The KB Jupiter Laser Red Booster Deck kicks into space-warp speed with more deadly Beyea Aliens, more powerful ships and 3 additional sectors of space for your new and powerful Red bunnies to explore. Will you be subject to a devastating Cargo Blow or unleash a Solar Flare? Even innocent fruit may have consequences, as you discover that the Pineapples in space can be quite deadly. With cunning and danger behind every asteroid, this new booster is sure to deliver cosmic fun and strategy!

Questions and answers

Killer Bunnies and the Journey to Jupiter: Laser Red Booster Deck supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.