
- BGG rank
- BGG #4,596
- BGG rating
- 6.6
Courtier
- 2–4 players
- 45 min
- Complexity 2.4/5
- 2012

Rules assistance for Kingdom of Solomon: Chronicles of the King
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Kingdom of Solomon: Chronicles of the King is an expansion for Kingdom of Solomon released in 2013 for 2–4 players, 60 minutes per game, and ages 12 and up. It was designed by Philip duBarry and Daniel McDairmant and its main mechanics are Area Majority / Influence, Network and Route Building, and Pick-up and Deliver.
Rumors persist that King Solomon has received a Divine Vision—and what is more—a Divine measure of wisdom! (Well, he was wise enough to appoint you as one of his chief governors!) Even now amazing events have begun to unfold throughout the kingdom, as marvelous new structures rise from the landscape. What challenges and opportunities await your governance? Will you be wise enough to profit from the next noteworthy event to be recorded in the Chronicles of the King? Chronicles of the King is a mini-expansion for Kingdom of Solomon. Chronicles of the King includes 15 new event cards which raise the tension in the game. While it can be used with 2-4 players, it is especially recommended when playing with fewer than 4 players. The Chronicles deck creates scarcity of resources, provides interesting new building assignments, bonus point opportunities, and bends a few rules at unexpected moments. Four Player Aids are also included for use with the base game. This is an expansion and requires a copy of the Kingdom of Solomon board game to play.
Kingdom of Solomon: Chronicles of the King supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Kingdom of Solomon: Chronicles of the King is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Kingdom of Solomon: Chronicles of the King for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Kingdom of Solomon: Chronicles of the King has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Kingdom of Solomon: Chronicles of the King belongs to these categories: Territory Building, Ancient, and Religious. Its main mechanics are Area Majority / Influence, Network and Route Building, and Pick-up and Deliver. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Kingdom of Solomon: Chronicles of the King are: Philip duBarry and Daniel McDairmant. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Kingdom of Solomon: Chronicles of the King as an expansion for Kingdom of Solomon. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Kingdom of Solomon to use it. Check that your edition of Kingdom of Solomon is compatible, as some expansions were revised between editions.