
- BGG rating
- 9.7
Kingdoms Forlorn: Princess Slawia and Little Ser
- 1–5 players
- 2025

2025
Rules assistance for Kingdoms Forlorn: Dragons, Devils and Kings
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Kingdoms Forlorn: Dragons, Devils and Kings is a board game released in 2025 for 1–5 players. It was designed by Marcin Wełnicki and its main mechanics are Die Icon Resolution, Storytelling, and Modular Board.
Kingdoms Forlorn offers an immersive co-op and solo dungeon crawl adventure experience! Quest through a dark medieval fantasy world, through deep, innovatively-structured stories and endless rogue-lite delves! Customize your knight and play with your core group or pack up and take your knight to gaming groups around the world! Co-op, solo, wandering from campaign to campaign, following a story or venturing for unscripted legendary hunts, you decide how you play! Over 150 hours of narrative gameplay, over a 1000 unique illustrations, dozens of unique, giant miniatures, hundreds of cards. Tactical, escalating battles with bosses and mobs, strategic delves into forgotten kingdoms, deep cooperation with hard co-op, branching adventures and deep, personal narratives. Unscripted hunts and a soloperative experience that allows you to play with your knight anywhere with anyone, regardless of campaign and level differences.
Kingdoms Forlorn: Dragons, Devils and Kings supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
Kingdoms Forlorn: Dragons, Devils and Kings has a complexity rating of 4.7 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Kingdoms Forlorn: Dragons, Devils and Kings belongs to these categories: Fantasy, Horror, and Adventure. Its main mechanics are Die Icon Resolution, Storytelling, and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Kingdoms Forlorn: Dragons, Devils and Kings are: Marcin Wełnicki. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Kingdoms Forlorn: Dragons, Devils and Kings as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.