Koi Pond: Four Winds
BGG rating
6.9

Expansion for Koi Pond: A Coy Card Game

Koi Pond: Four Winds

2013

Rules assistance for Koi Pond: Four Winds

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 20 min
  • 10+
  • Complexity 1.0/5

Rules assistant for Koi Pond: Four Winds

What would you like to know?

Answers come from the official rulebook, with the page to check.

Koi Pond: Four Winds is an expansion for Koi Pond: A Coy Card Game released in 2013 for 2–4 players, 20 minutes per game, and ages 10 and up. It was designed by Daniel Solis and its main mechanics are Hand Management, Set Collection, and Open Drafting.

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About the game

The wind is in your favor this season! This one-card mini-expansion for Koi Pond doubles the value of one color of koi! Watch out, because your opponents have their own valuable koi, too! Add this card to your existing Koi Pond game for fun new strategies! How to add this to Koi Pond: While setting up the game, place this card faced-up in the middle of the play area. Orient it so that each suit icon faces one player. (In a 2-player or 3 player game, some suits will go unclaimed.) The following rule will be in effect during the whole game: You score double points for koi of the suit facing you.

Questions and answers

Koi Pond: Four Winds supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.