
- BGG rank
- BGG #16,665
- BGG rating
- 5.9
Avanti mare!
- 1–6 players
- 5–30 min
- Complexity 1.0/5
- 2000

2000
Rules assistance for Kookaburra Game
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Kookaburra Game is a board game released in 2000 for 2–4 players, 60 minutes per game, and ages 4 and up. It was designed by Claude Debetaz and its main mechanics are Roll / Spin and Move.
From the publisher/designer: Summary of the rules The aim of the game is to race your 5 Australian animals around the bush and return them home safely as quickly as possible. The first player do to this is the winner ! Each player throws 2 dice on his/her turn. The animal rules: - The koala can only stop on a Eucalyptus (gum) leaf - The platypus can take a short cut by swimming through the river - The kangaroo can carry another animal in its pouch when hopping around - The crocodile can eat any other animal that must then go back home and start again - The kookaburra can fly anywhere to rescue other animals (by sittting next to another animal so that it cannot be eaten by a croc). - The kookaburra must be the last animal to go back home where he laughs loudly because he has won ! Tip: Beware the crocs !! Complete English, Japanese, French and German rules inside the box. Copyright Edualc Promotions P/L Australia
Kookaburra Game supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Kookaburra Game is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Kookaburra Game for ages 4 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Kookaburra Game has a complexity rating of 1.6 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Kookaburra Game belongs to these categories: Animals, Children's Game, and Dice. Its main mechanics are Roll / Spin and Move. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Kookaburra Game are: Claude Debetaz. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Kookaburra Game as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.