Krash Karts
BGG rank
BGG #25,375
BGG rating
5.9

Krash Karts

2014

Rules assistance for Krash Karts

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 30 min
  • 8+
  • Complexity 1.7/5

For 2 players

Rules assistant for Krash Karts

What would you like to know?

Answers come from the official rulebook, with the page to check.

Krash Karts is a board game released in 2014 for 2–6 players, 30 minutes per game, and ages 8 and up. It was designed by Sean Dallas McDonald and its main mechanics are Variable Player Powers, Tile Placement, and Grid Movement.

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About the game

Krash Karts is a table top game in which players race to a finish line that's ever changing. This is because you design the very track you're racing on, while you're racing on it. How it comes together is up to those playing, and manipulating the track to your advantage or against your opponent's advantage plays a large factor in determining the victor. You can even design your own short-cut. Coupled with this unique game mechanic, players during the race also gain items, such as the Booster, which lets you jet ahead of the competition; The Dodge Ball, which whacks your friends and slows them down; The Squirrel, which creates a roadblock forcing players to change course; Or the Bomb which decimates the track and all on it. Some items are left right on the track to benefit or to hinder your friends, and other items can even be used to defend yourself, making each game unique and strategic. Changes from Mad Rush Rally (Source: Sean McDonald on Krashin' Karts) Krash Karts resolves some strategic issues players had with the game where lagging behind intentionally during the race was one of the better strategies. This has been fixed by giving the last player better chances to get better items, but have less control over how the track lays out. Further, the Track has been reduced to 3 lanes, rather then the 4 of Mad Rush Rally, but players are allowed to occupy the same space now. The track has also now been laid out in a staggered pattern ala Formula D, rather than a grid, and also now accompanies a max of 6 players, rather then 4. Further, the rally car pieces have been changed to go-karts, and items can now be used not only offensively, but defensively.

Questions and answers

Krash Karts supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.