Kriegbot Expansion
BGG rating
7.4

Expansion for Kriegbot

Kriegbot Expansion

2009

Rules assistance for Kriegbot Expansion

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 120 min
  • Complexity 1.0/5

Rules assistant for Kriegbot Expansion

What would you like to know?

Answers come from the official rulebook, with the page to check.

Kriegbot Expansion is an expansion for Kriegbot released in 2009 for 2–6 players and 120 minutes per game. It was designed by Matt Eklund and its main mechanics are Variable Player Powers.

Similar games

About the game

Includes new weapons, systems and skins to fight with, including but not limited to: Cluster Bombs, Infantry Pods, Electrolasers, UAVs, Super-steel Rams, Limpet Mines, and Thermal Lances. The Expansion also introduces a new type of card, the Powercore, which tracks your robot's battery level. Use your stored energy to activate the Powercore's special ability or to overcharge your electrical weaponry and unleash devastating attacks, but manage your energy levels wisely otherwise you might find your robot out of juice when you need it most. The Expansion also introduces infantry to the fray and provides rules allowing your pilots to fight on foot if their robot becomes crippled. Ten new scenarios are included which cover new ground including solitaire, pilot rescues, orbital insertions, free-for-alls and a post-apocalyptic campaign. Includes: 6 Extra Vehicle Figures 6 Power Core Cards 32 Design Cards 20 infantry, Mine, & UAV Tents Expansion Game Rules Science Behind the Game Kriegbot Errata

Questions and answers

Kriegbot Expansion supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.