
- BGG rank
- BGG #782
- BGG rating
- 7.7
Stationfall
- 1–9 players
- 60–150 min
- Complexity 4.0/5
- 2023

Rules assistance for Kriegbot Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Kriegbot Expansion is an expansion for Kriegbot released in 2009 for 2–6 players and 120 minutes per game. It was designed by Matt Eklund and its main mechanics are Variable Player Powers.
Includes new weapons, systems and skins to fight with, including but not limited to: Cluster Bombs, Infantry Pods, Electrolasers, UAVs, Super-steel Rams, Limpet Mines, and Thermal Lances. The Expansion also introduces a new type of card, the Powercore, which tracks your robot's battery level. Use your stored energy to activate the Powercore's special ability or to overcharge your electrical weaponry and unleash devastating attacks, but manage your energy levels wisely otherwise you might find your robot out of juice when you need it most. The Expansion also introduces infantry to the fray and provides rules allowing your pilots to fight on foot if their robot becomes crippled. Ten new scenarios are included which cover new ground including solitaire, pilot rescues, orbital insertions, free-for-alls and a post-apocalyptic campaign. Includes: 6 Extra Vehicle Figures 6 Power Core Cards 32 Design Cards 20 infantry, Mine, & UAV Tents Expansion Game Rules Science Behind the Game Kriegbot Errata
Kriegbot Expansion supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Kriegbot Expansion is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Kriegbot Expansion has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Kriegbot Expansion belongs to these categories: Wargame, Miniatures, and Science Fiction. Its main mechanics are Variable Player Powers. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Kriegbot Expansion are: Matt Eklund. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Kriegbot Expansion as an expansion for Kriegbot. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Kriegbot to use it. Check that your edition of Kriegbot is compatible, as some expansions were revised between editions.